Sunday 28 October 2012

More Pan Thumbs!


I had a blast coming up with these. One of the nine I'm going to blow up and fully construct. I'll post it when it's ready!


Some funky values! ;p






Sunday 14 October 2012

Experimenting with Pans


I tried a bit of a new process with these guys.

First I laid in some tonal values with markers. I was concerned with  trying to get forms to read one in front of the other as well as creating depth with atmospheric value (Darker in front/lighter in back)

Then I took a pen and added more finite shapes and details. And Lastly went over them again with another pass of value markers.

Not sure if this is the best way to work for me, but it was a blast to try!


Rough Chime BG and Anatomy!


So this is pretty much the end result of my BG. When I clean it up I'm going to simplify the rocks because there a little bit distracting as of right now.

For this anatomy assignment we shaded a model in class then had to draw the bones, then muscles over top. I decided to add a little bit of color. Not the greatest render ever, but I had fun!

Friday 5 October 2012

Environment Design Part 2


So I had these two selected by my teacher of the 17 below. I had to do some revisions to make them into better film shots. My biggest critique was making sure there was enough negative (empty) space around my subject matter. More neg space means it's easier to read visually!

So of the 2 above I've selected #2 "Chime" to blow up and completely rough out and then clean. Once thats done I'll post them both!